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Author: Yui-Bin Chen, Ph.D. Introduction Blackjack is the most well-studied casino game. With a mathematic analysis, it has been shown to be the most profitable game (assuming good house rules, such as the Strip rules). In this article, we will briefly discuss how the game is played and what the correct strategy is in order to have a profit. Also, some counting systems and betting strategies will be introduced. A programming proof is shown at the end. How the Blackjack is played
Blackjack game is a table game with a dealer standing on one side of
the table and dealing cards to players, and all players (5 to 7 seats)
sit on the other side of the table and play against the house. Every
player is assigned a spot and his/her bet should be placed inside that
spot. Both the dealer and player are dealt 2 cards after a bet is
placed. One of the dealer's card, called upcard, is flipped; player's
cards may be face-up or face-down. Based on the number of upcard and
the total of player's cards, the player makes his/her decision to stand,
hit, double-down, or spilt. Doubling-down and splitting are restricted
to the house rules.
10, J, Q, and K are all counted as 10; Ace can be counted as 1 or 11;
other cards are counted as their face points. When the total is 22 or
over, it is considered as a busted hand. The dealer's hand needs to
stand on 17 (all-17 or hard-17, depending on the house rules) and draw
to 16. If the player busts, he/she automatically loses, no matter what
score the dealer is. If the player does not bust, he/she automatically
wins when the dealer busts. If both the dealer and the player do not
bust, whoever has the higher score wins, and it is tie (push) when they
have the same score.
If the original two cards are Ace and a 10-count card, it is a Natural
Blackjack, which beats all non-natural blackjack hands. When the upcard
is an Ace, players have the opportunity to buy insurnace. The insurance
bet is a side bet in front of palyer's original bet. It's bet size is
up to 1/2 of the original bet. Insurance bets win only when the dealer
has a natural blackjack.
All winning bets are paid even money except the Natural Blackjack and
the insurance bet. The natural blackjack gets a 3:2 payout (it may be
changed depending on the house rules) and the insurance bet gets a 2:1
payout.
Splitting can only be played when the first two cards have the same
point. Splitting hands need to have even money on each bet and they
are played one by one as the regular hand. Splitting Ace's only gets
one card on each hand and resplitting may not be allowed.
Doubling-down can only be played when the play has exact 2 cards. The
player needs to increase the bet size to up to 2 times of the original
bets and only one card is dealt to the doubling-down hand. Depending
on the house rules, doubling-down may be restricted to the total of 10
or 11, and may not be allowed on splitted hands.
Hand Signals
Although you can communicate with the dealer, only your recogizable
hand signals will be taken. All players, one by one, will be asked to
use the standard hand signals to play their hands. (The game cannot be
dealt backward without pit boss' permission.) We describe these standard
hand signals as below.
In a face-up game:
Notations
The following notations are frequently used in blackjack books.
Tipical House Rules
Although we specify the tipical rules here,
casinos may have different rules.
Strip:
Downtown Las Vegas:
Atlantic City:
Reno: The Basic Strategy
Assume the upcard is X and the player's hand is Y+Z. If we compute the
expected gain/loss of all different actions of this situation, we can
find out the correct action which gives the player the maximum gain (or
the minimum loss). So, after computering the following table and choosing
the best action, we can create the Table of the Basic Strategy.
Table of the Basic Strategy
The following table shows the Basic Strategy with the following
conditions:
There are two kinds of surrenders: Early (ESR) and Late (LSR). The early
surrender allows players to surrender their hands before the upcard is
flipped; the late surrender allows players to surrender their hands after the
upcard is flipped and before they play their hands.
Note that surrender cannot be applied to the dealer's nature blackjack hand.
Rarely a casino offers
ESR, because it is too favarable to players. When a player surrenders
his/her hand, 1/2 of his/her bet will be returned.
The Basic Strategy for LSR is listed below.
Single-deck
Multiple-deck Counting Systems
It had been shown that when 10-count cards and Ace cards are rich in the
rest of the decks, the situation is more favorable to the Basic Strategy
players. On the other hand, when low cards are rich, it is less favorable
to players. Based on this conclusion, several counting systems were
proposed. In this section, we only address 3 of them: Hi-Lo, Hi-Opt I,
and 10's Count.
All of these counting systems assign different weights on cards and use
the true count to determine the betting and playing strategies. The true
count is equal to the running count divided by the number of unused decks.
That is, when there are 1 1/2 decks left and the running count is +3, the
true count is +3/1.5 = +2.
Weights of different cards: (N decks)
10's Count is useful on making your insurance bet, but it is not as
powerful as other counting systems. The beginner should stay with one
counting system at a time and try not to make any mistake. The export
may be able to use two or more counting systems simultaneously. When
using the Hi-Lo system, an Ace-side-count is recommanded for your
insurance bets.
The law does allow all casinos to "bar" players, especially card counters.
If a player is barred and tries to re-enter the game, he/she will be
arrested. To avoid being barred, players should not spread their bets
too much. A 1-4 spread is usually recommended in blackjack books.
Simulation Results
Based on the Strip rules and the Basic Strategy, we simulate a single-deck
game for more than 10,000,000 hands and the result shows that the final
gain/loss is about -0.2% to +0.2%.
The following data show the winning percentage with differnt spread by
using the Hi-Lo counting system along with the Basic Strategy and proper
insurrance bets.
Condition: Single deck, 5 players, 2 hands per deck before shuffling,
$2 bet for the first hand and for the cases that the running count <= 0,
($2 × Spread) bet for the cases that the running count >= 1.
Total number of rounds = 3 million hands
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